Scramble Tournament Rules
- Foursomes will be composed by the League Starter who will try to equalize the handicap totals across teams, dividing players into 4 tiers with one player from each tier.
- Players will hit from their regular tees. Do not pick up if you are having a bad hole. Do not take any “gimmes.”
- Players choose a scorekeeper (or two for accuracy, if desired).
- Every player tees off on every hole. The team decides which ball to use after every player has hit. At least one tee shot from each player must be used during the round. Two-stroke penalty for each unused player.
- After selecting the tee shot, put a tee or other marker close to the ball and hit from within 6 inches. Each player, in any order wanted by the group, will hit from that position and from future chosen positions until the team has finished the hole. The team score for the hole is the total of the best strokes that got the ball into the hole. Handicaps are not used.
- If a team has only three players, after each player takes one tee shot, one team member gets an extra shot from each selected location. Player A, as designated by the team, gets extra shots on holes 1-3, player B gets extra shots on holes 4-6, and player C gets extra shots on holes 7-9.
- Scorecard recommendation: Write a player name in each row. Mark the team score in the row of the player that hit the selected tee shot on the hole.
- Closest to the pin is an individual competition on Holes #7 and #9. All players hit from their regular tees. After the best tee shot is selected on #7, all players in the group hit their second shot. The name of the player whose second shot is on the green and closest to the pin and the ball’s distance to the pin is recorded on the placard provided by the course. Then normal scramble rules. On #9, the name of the player whose tee shot is on the green and closest to the pin and the ball’s distance to the pin is recorded on the placard provided by the course. Then normal scramble rules.
- Ninth Hole Greenie Drawing: Any player with tee shot on the #9 green is eligible for drawing. Record it on scorecard with an asterisk above the score on #9. Tournament committee will draw the winner. Closest to the pin winner is not eligible.
- Ties will be broken by the score of each team on the toughest handicap hole (lower scores are better). If necessary, scores on the next toughest will be examined, etc.